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Career and Technical Education: STEM

DoDEA STEM Initiative

The DoDEA STEM initiative is designed to provide students with opportunities to be successful in the fields of Science, Technology, Engineering, and Mathematics. Our purpose is to ignite the passion of students to pursue education and careers in STEM disciplines. The three goals of the DoDEA STEM initiative are to:

  1. Create K-12 student interest, participation, and achievement in higher levels of math, science, and technology through the engineering design process,
  2. Attract and retain students to STEM fields with a focus on underrepresented and female populations, and
  3. Support the national security focus on the shortage of STEM professionals

The initiative takes a multi-pronged approach to achieve the goals. One prong includes courses that have been developed by teachers and are currently being offered in the fields of Biotechnology Engineering, Gaming Technology Engineering, Green Technology Engineering, and Robotics Engineering. The aim of these courses is to introduce students to contemporary disciplines in STEM fields and to encourage them to find relevance and need for higher-level STEM coursework as they pursue their future goals.

The STEM Courses in SY 16-17

Biotechnology Engineering Gaming Technology Engineering Green Technology Engineering Robotics Engineering

Offered in 7 schools:
2 in PAC
2 in Americas
3 in EUR

Offered in 26 schools:
9 in PAC
5 in Americas
12 in EUR
Offered in 7 schools:
2 in Americas
5 in EUR

Offered in 33 schools:
10 in PAC
5 in Americas
18 in EUR


STEM Course Enrollment by Gender during SY 16-17

Male Female
Students Students
Biotechnology Engineering 65 58

Gaming Technology I

Gaming Technology 2

467

309

138

67

Green Technology Engineering 91 50
Robotics Engineering 472 98

A multi-disciplinary approach to STEM throughout the academic career of any student is essential to the development of deep content knowledge and 21st century skills of adaptability, complex communication, non-routine problem-solving, self-direction/self-management, and systems thinking.